Gregory Milken

GREGORY MILKEN Co-Founder & Managing Partner

Gregory Milken has been a Co-Founder and Managing Partner, March Capital for the past six years, where he focuses on investments in the gaming industry. Gregory has led March Capital’s investments in the esports organization Immortals Gaming Club, Genvid Technologies, Nifty Games, Comunix, Drop Fake and frictionless game developer Knock Knock.

An avid life-long gamer, Gregory has been an active early stage investor with personal investments in Small Giant Games (acquired by Zynga) and Viagogo. He applies his own operator experience to helping entrepreneurs establish and build their gaming companies.

Gregory was the co-founder and COO of AltEgo, a cloud-based technology and gaming company. Prior to his work in technology, he was SVP, Strategy Planning and Operations for Knowledge Universe Education, and worked in new business development at Warner Bros. in Hong Kong and London and at Twentieth Century Fox.

Actively involved in philanthropy, Gregory currently serves on the Board of Overseers for Penn’s Graduate School of Education (GSE) as well as on the boards of the Milken Institute and the Milken Family Foundation. Gregory co-founded the Milken Institute Young Leaders’ Circle, active in five international cities, and Milken-Penn GSE Business Plan competition.

Gregory received his M.B.A. and an M.A. in International Policy Studies from Stanford University, as well as a B.A. in Asian Studies and a B.A. in International Relations from the University of Pennsylvania.

Gregory enjoys testing and competing in games (of all varieties) at home with his wife and five children.

Current Investments: Bayes Esports, Comunix, Dorian, Drop Fake, Genvid Technologies, Immortals Gaming Club, Knock Knock, Nifty Games, Rooter

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Louis Greshem

Louis Gresham

LOUIS GRESHAM Partner, March Gaming

Louis Gresham is a Partner at March Capital, where he focuses exclusively on gaming investments. Prior to joining Gregory Milken to launch March Gaming I, Louis led companies, built flagship products, and shaped organizations for over 15 years as an entrepreneur, executive, and strategist, including at Google X, Cape (backed by Google and NEA; acquired by Motorola Solutions), Riot Games, and Deloitte.

As co-founder, President, and later CEO of Cape, an industry leading drone software provider, Louis designed and launched the world’s first consumer portal for real-time remote flight of drones anywhere in the world, from anywhere. After over 100,000 flights by gamers, Louis scaled the platform to serve enterprise and government customers. After Cape, Louis spent a year as senior manager at Google X (AI, robotics, etc.) leading a strategic transformation with senior X leadership.

While earning his M.B.A at Stanford, Louis worked full-time and part-time as a Producer at Riot Games. Pre-M.B.A., Louis advised clients and led engagements at Deloitte related to gaming, virtual collaboration, strategy, and operations. He founded, ran, and exited his first company (an online busing platform) while earning his B.A. at Yale.

Current Investments: absurd:joy, DreamCraft, Gulliver’s Games, Lightfox Games

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